Contact: You can find me on Twitter @_kimimi and on Cohost https://cohost.org/Kimimi
If you’ve enjoyed what you’ve seen here and would like something similar for your website/magazine, etc. please get in touch, I’d love to talk to you: contact@kimimithegameeatingshemonster.com
Work samples:
- Monthly “Pasokon Retro” column
- Interview with Pablo Kuntz, the original Albert Wesker
- Final Fantasy 14 chopped a legendary climactic dungeon in half—and it’s even better now
- Puyo Puyo Classic Series Retrospective (scriptwriter)
- Virtua Fighter Series Retrospective (scriptwriter, all episodes)
A few choice articles from this site:
- Can’t say goodbye to yesterday: An in-depth analysis of Metal Gear Solid 2’s meta themes, and an examination of what it really asks of those playing through it.
- Dreamcast’s nightmare: An extensive look at the hardware’s demise and enduring legacy.
- Review: The Legend of Nayuta: Boundless Trails (PC remaster)
- Should you hope to survive, hold Baroque inside: Retrospective analysing the game’s beautifully blurred lines between dreamlike storytelling and roguelike gameplay.
- The mystery of Atlantis: A horror focused walk through Tomb Raider’s halls of flesh and bone.
- Rewriting the romantic rulebook: How the legendary Kojima Productions gave Tokimeki Memorial an unforgettable twist.
Support: A Ko-fi donation of any size is a true help, and very much appreciated. Sharing a link to this site with friends or anyone else at all makes a huge difference too – some of my busiest days here have been caused by one link on one website/forum and a quick “Hey, have you read this?!” style message attached.
Purpose: This is a personal site where I tend to talk about whatever game I’ve been playing recently, something to do with whatever game I’ve been playing recently, and on occasion tangential game-related thoughts. Only posts titled “Review: [Game Name]” are reviews, everything else is some form of opinion piece, retrospective, guide, or a detailed breakdown of one particular mechanic or moment… anything but a review. Reviews are subjective personal opinions formed during my time with the game in question and not an infallible final judgement on any title old or new. Content generally leans towards the old and the weird; partly because my personal interests tend to lean that way, partly because buying new games at full price on release and then dropping everything to review them while they’re the hot thing for the next 48hrs is, relatively speaking, a far more expensive way of working than paying £40 for a strange SNES cart that’d cost £80 to buy the year after I can write about whenever it best suits all of us.
A reminder: Beyond the realms of a reasonable “Hey, look at this!” snippet – with proper credit and a direct link back to the original article included in the same body of text, post, tweet, etc – you may not take anything from this site without my express permission (This reminder is brought to you by “Seeing a friend’s hard work stolen -again-” and “That feeling when you find your work reposted wholesale without a link on a forum somewhere”).
Cool places you should take a look at: