[We can all see my camera's not exactly great, so please consider these photos more generally illustrative than an accurate reflection of the in-hand experience] I've always been fond of the Nomad, Sega's US-only portable Genesis. It's a pleasantly chunky machine with a great screen for its time (that'll be 1995 - the same year … Continue reading Review: 16Bit Pocket MD Plus
Underdog Detective is a brand new live action FMV game charting the adventures of Du Xun, an amateur detective and antique dealer of charmingly questionable repute. He's spent his whole life in Underdog Dwelling, Shendu's (now Luoyang's) 7th Century human rubbish dump, a place where the unlucky or unfavoured wash up against their will and … Continue reading Review: Underdog Detective
Eldorado Gate's second volume is so keen on getting started Bantross, our suspiciously inscrutable combination of host, party leader, and know-it-all rolled into one, can't even make it through his introductory speech without getting interrupted; the game content to cut him short and throw a single line's worth of description for each of the first disc's three … Continue reading Free from filler, fetch quests, and flabby storytelling
Berwick Saga, Tear Ring Saga's 2005 PlayStation 2 follow-up, managed to annoy me before I'd even opened the box. The reason is down to the subtitle, "Lazberia Chronicle Chapter 174", a rather grandiose label that at first blush appears to imply Shouzou Kaga, the game's creative lead and strategy-loving force behind Nintendo's Fire Emblem series, had 173 … Continue reading New tricks
[Just so you know: everything said below is based on the launch 2009 v1.00 PC disc patched up to v1.04a, which I believe is the final version of the original doujin release. If you're reading this after the game's welcome Switch/Steam debut: 1) Hi! 2) Some minor details have definitely changed] A Touhou/Castlevania crossover sounds … Continue reading Symphony of the [Gensokyo] night
TwinBee RPG is the straightforward name of a straightforward game; one where you, the player, are sucked through your TV during the intro sequence to help out the cast of your favourite show (spoilers: It's TwinBee) after things suddenly take a turn for the worse for Light, Pastel, and Mint. As with any other playable self-insert experience your … Continue reading Pop’n RPG!
Eldorado Gate, Capcom's Dreamcast exclusive RPG series, is in many ways a creation that should have never got off the drawing board. This was a brand new RPG saga with no famous name to fall back on, released on what was definitely the "wrong" format for the genre at the time (Final Fantasy IX, Vagrant Story, … Continue reading The beginning of an epic adventure
It's been a while since I last played this, hasn't it? I know it, you know it, and luckily for all of us Dragon Quest X knows it too, which is why the game considerately offered to show me a quick recap of my current questline when I finally logged back in. It means a heck … Continue reading Dragon Quest Play Diary: Part 04
The House of the Dead 2 is fondly remembered for many reasons: Its incredible gameplay, its abundance of enjoyably gruesome enemies, its complex route system bursting with secrets... and its cheesy dialogue, spoken cheesily by cheesy characters. Today I am going to defend that giant block of gaming Cheddar, and I'm not going to fall back … Continue reading Suffer, like G did!
Final Fantasy USA: Mystic Quest, also known in other regions as Mystic Quest Legend... but not that Mystic Quest, which would be the Game Boy title US Squaresoft fans will remember as Final Fantasy Adventure, which was actually Seiken Densetsu, better known as the prequ- [sigh] The game in the photo at the top. You know, that … Continue reading Hi-speed fantasy