The manual to 1989's Stunt Car Racer is an impressive forty-eight pages thick, and instead of opening with helpful tips on how to get this Amiga port of the game running (just so you know - it was an Atari ST game first) or a handy explanation of the controls it decides to go with a short … Continue reading Boingy bouncy racing
1995 was an exciting time for video game fans. Optical storage media felt like it was the first step into a laser-based future, every 2D game was made by people with years of experience in the craft, and every 3D game seemed to be bursting with enthusiasm for this underexplored frontier. The future really was … Continue reading Wow, what a start!
Nintendo ushered in rumble-tastic gaming with the wonderful Star Fox 64 (or Lylat Wars, as we used to call it over here) in 1997 with Sony's PlayStation introducing the new all-in-one DualShock controller just a few months later, offering not only built-in battery-free vibrations but also two - two! - analogue sticks as standard, unknowingly defining the basic features and … Continue reading Let’s get ready to rhumble!
Nineteen ninety-two. Kirby's Dream Land and Alone in the Dark were brand new and completely unknown games, Zool (that Chupa-Chup hawking Ninja of the Nth Dimension) was parading around like the Amiga had found an answer to Sonic the Hedgehog, Alisia Dragoon left a very positive impression on a young Kimimi, and... Virtua Racing heralded the dawn of a new … Continue reading Sega Ages: Virtua Racing