The what, why, and how of playing arcade games at home

What "What" is the easiest part: This is a ramble covering the topic mentioned in the title above - playing arcade games at home, specifically using real arcade hardware connected to an ordinary TV rather than bringing a cabinet into the living room. I will stress this is not a guide as such, more "practical … Continue reading The what, why, and how of playing arcade games at home

The perfect arcade game to play at home

Dragon World 2001, available only on the eye-catching red cartridges used with IGS' PGM arcade system, is a title that will feel instantly very familiar to many in spite of its relative obscurity. It's yet another digital variation of solitaire mahjong, the same solitaire mahjong found all over every computer of a certain age and … Continue reading The perfect arcade game to play at home

Good things come in red packages

If there's one thing I love, it's a good side-scrolling beat 'em up - and Knights of Valour 2: Nine Dragons is exactly that. Released by Taiwanese publisher/developer IGS in 2001 for their cart-based "PGM" arcade hardware (also used for none other than Cave's DoDonPachi DaiOuJou, Ketsui, and Espgaluda, albeit reworked into a single PCB rather than … Continue reading Good things come in red packages

“We’ll show you the best events!”

Ah, sports. My dislike for physical activity is rivalled only by my utter incompetence at any mathematical problems that may come my way, making me a sort of very special breed that can neither mask my academic failings with athletic prowess nor claim I'm too busy doing smart equation-related things to avoid putting on a … Continue reading “We’ll show you the best events!”