Move Crushers and Voice Knuckles

Developed by Human and released exclusively for the PC Engine in 1994, this largely disconnected and untranslated sequel to the original Vasteel is another sci-fi strategy title starring hot-headed resistance heroes all too eager to yell PG-rated insults at well-dressed militaristic people as both sides stomp around in giant mech-type weaponry known in this particular … Continue reading Move Crushers and Voice Knuckles

Welcome to another fantasy zone – get ready?

From the instant you fall through the first stage's blossom-pink skies and into Jinmu Denshou's stripy world you know exactly what Big Club/Wolf Team's into-the-screen shooting PC Engine exclusive is going to be like - it's going to be like Space Harrier. As instantly recognisable as the visual style of Sega's arcade titan is few games ever dared … Continue reading Welcome to another fantasy zone – get ready?

She’s bouncy! She’s cute! She’ll kill anything that stands in her way!

Micro Cabin's 1989 hit Xak: The Art of Visual Stage is perhaps most politely described as being "heavily inspired by" those early genre-defining Ys-es, with their own brand of blue-haired wandering hero Latok serving as a very capable stand-in for Adol's bright red bonce. Back in those days more than a few games would borrow … Continue reading She’s bouncy! She’s cute! She’ll kill anything that stands in her way!