As someone who was introduced to the PC Engine via a string of Duos and vanilla PC Engines firmly attached to briefcase-like CD attachments (do have a quick look, they're beautiful things) - a world of CD-stored speech, stunning cutscenes, and Nineties anime tie-ins - I always thought HuCards were a bit disappointing. They were the basic … Continue reading A shining Super Star
As you may have already guessed from the photo above, the overly-named Bomberman: Panic Bomber is yet another spinoff of Hudson's evergreen Bomberman franchise - this time a puzzle game where little Bomber-heads fall from the top of the screen in L-shaped clusters of three, the aim being to line up a trio or more of the … Continue reading A bit of a dud
What happens after you save the world? Well if you happen to be the caped hero of a charming fantasy RPG you round up a few of your old friends, make some new ones, and then go off to save the world all over again a few short years later. In a smart move for … Continue reading So good they saved the world twice
Developed by Human and released exclusively for the PC Engine in 1994, this largely disconnected and untranslated sequel to the original Vasteel is another sci-fi strategy title starring hot-headed resistance heroes all too eager to yell PG-rated insults at well-dressed militaristic people as both sides stomp around in giant mech-type weaponry known in this particular … Continue reading Move Crushers and Voice Knuckles
From the instant you fall through the first stage's blossom-pink skies and into Jinmu Denshou's stripy world you know exactly what Big Club/Wolf Team's into-the-screen shooting PC Engine exclusive is going to be like - it's going to be like Space Harrier. As instantly recognisable as the visual style of Sega's arcade titan is few games ever dared … Continue reading Welcome to another fantasy zone – get ready?
[You can blame the appearance of the adorable lilac border surrounding these images on my Galaxy Fraulein Yuna Collection UMD, which includes Ginga Fukei Densetsu Sapphire as a semi-relevant bonus. I did consider cropping them to only show the game, but to do so after that pack bothered to make such a rare game officially … Continue reading Going out with a bang
Some game purchases are deliberate: That exciting new release eagerly preordered as soon as possible, the retro classic either carefully saved up for or patiently hunted down. Some are happy accidents: The unusual game you took a chance on, the surprise title thrown in to a larger package by a generous friend. And others just … Continue reading Runnin’ ‘n’ gunnin’
Falcom's Xanadu series is comprised of a long and tangled web of wildly differing action RPGs going so far back at least one of them's available on tape, which naturally leads budding fans to wonder exactly where The Legend of Xanadu (AKA: Kaze no Densetsu Xanadu) fits in to this sprawling mess and what should … Continue reading A PC Engine encore
Writing pure and unapologetic opinion pieces like this blog post is dead easy: I can always retreat behind the safety of my "BUT IT'S JUST WHAT I THINK" opinion-shield at the faintest whiff of legitimate criticism, I usually have me around if I need to ask myself something, and I never have to worry about … Continue reading I think, therefore I think. I think.
Micro Cabin's 1989 hit Xak: The Art of Visual Stage is perhaps most politely described as being "heavily inspired by" those early genre-defining Ys-es, with their own brand of blue-haired wandering hero Latok serving as a very capable stand-in for Adol's bright red bonce. Back in those days more than a few games would borrow … Continue reading She’s bouncy! She’s cute! She’ll kill anything that stands in her way!