I'm sure this one will look very familiar even if you've never been anywhere near a Japanese PlayStation 2: 2005's Namco X Capcom is perhaps best described at this point in time as Project X Zone 0, as bar the obvious language barrier (a fan translation is available here) and complete lack of Sega just about everything in here - … Continue reading This battle is about to explode!
Hungry Ghosts opens not with a context-free FMV montage of epic events yet to come nor an attention grabbing intro neatly ending as your own adventure begins but something far more ominous - a simple text message addressing you directly, warning of all the difficult decisions ahead that cannot be undone. This then seamlessly drifts … Continue reading You are being watched. You are being judged.
The first Siren was a divisive experience; praised by some, loathed by others, and I... well, it's probably best you read about it for yourself. But whether you view the original as an unflinchingly brutal nightmare played out within a dense tangle of plot or nothing more than a deeply unfair game loosely attached to a string of indecipherable … Continue reading Second Siren lucky?
Until a few days ago I hadn't played Siren - or Forbidden Siren as us PAL gamers called it - since it was new. Isn't that weird? I love horror games, and I love the PlayStation 2 - why wouldn't I have played this since 2004? Ah. I hadn't played Siren for almost two decades … Continue reading FFScinating
Much has been made of Mojib-Ribbon's calligraphy theme in English-speaking circles over the years, with some persistent claims this renders it utterly impenetrable to those who can't fluently read Japanese. This, at least on a mechanical level, is not true. The game may be calligraphy themed, but the fact is Capcom's bark 'em up Okami is … Continue reading Rapping it up
Sony's PlayStation 2 is now twenty-one years old, the console now old enough to work, vote, leave home, get married, and belt out karaoke classics in the pub to a crowd of people who suddenly realise they're not drunk enough to enjoy the spirited vocal performance they're being subjected to. The hardware's critical and commercial … Continue reading Newly old things
I imagine my first time with Unlimited Saga will sound familiar to a lot of people: The nigh-impenetrable tangle of opaque gameplay systems busily working away behind the scenes of the title's unconventional area roaming and menu based towns made for an experience that seemed determined to keep me held at an uncomfortable distance, and … Continue reading A role playing game, but not an RPG
A wave of dread washed over me as I booted up King's Field IV for the first time; I wasn't concerned with the legions of monsters that lay ahead or if I'd be able to piece together the scattered scraps of plot, I was worried FromSoftware's first-person free-roaming dungeon 'em up series might be something that only … Continue reading Field four from From
A little note before we get on with this one: Yes, The Fear really is a single game spread across four DVDs housed within two standard PlayStation 2 game cases featuring slightly different covers. Everything I've seen and read so far about this unusual arrangement points towards there never being any sort of outer slipcase … Continue reading Mansion of the hidden keys
According to the front cover Grasshopper Manufacture's 2004 PlayStation 2 title Michigan is an all-new and intriguing genre - an "Immoral Adventure". The opening FMV tantalisingly expands upon this unusual concept by outright stating at one point (in English no less) "story changes depending on your morality" - not your bravery, not your intelligence, but … Continue reading Report from hell