That meeting could have been an email: The Game

As I've mentioned before Xenosaga Episode III: Also Sprach Zarathustra had a heck of a lot of work to do if it was going to win me back and I freely admit I came at this final entry with something of a hostile attitude, one fuelled by two games worth of annoying characters, poor writing, and various … Continue reading That meeting could have been an email: The Game

This battle is about to explode!

I'm sure this one will look very familiar even if you've never been anywhere near a Japanese PlayStation 2: 2005's Namco X Capcom is perhaps best described at this point in time as Project X Zone 0, as bar the obvious language barrier (a fan translation is available here) and complete lack of Sega just about everything in here - … Continue reading This battle is about to explode!

You are being watched. You are being judged.

Hungry Ghosts opens not with a context-free FMV montage of epic events yet to come nor an attention grabbing intro neatly ending as your own adventure begins but something far more ominous - a simple text message addressing you directly, warning of all the difficult decisions ahead that cannot be undone. This then seamlessly drifts … Continue reading You are being watched. You are being judged.

Second Siren lucky?

The first Siren was a divisive experience; praised by some, loathed by others, and I... well, it's probably best you read about it for yourself. But whether you view the original as an unflinchingly brutal nightmare played out within a dense tangle of plot or nothing more than a deeply unfair game loosely attached to a string of indecipherable … Continue reading Second Siren lucky?

A role playing game, but not an RPG

I imagine my first time with Unlimited Saga will sound familiar to a lot of people: The nigh-impenetrable tangle of opaque gameplay systems busily working away behind the scenes of the title's unconventional area roaming and menu based towns made for an experience that seemed determined to keep me held at an uncomfortable distance, and … Continue reading A role playing game, but not an RPG