You'd think a collection - even a Japanese one from the Nineties - containing nothing but Ys I: Ancient Ys Vanished, Dragon Slayer, and Xanadu: Dragon Slayer II (we'll not go into the mind-bending rabbit hole that is Falcom's Dragon Slayer/The Legend of Heroes series-within-series today) would be marketed as "Ys and two bonus games" but the Saturn exclusive Falcom … Continue reading A fresh bundle of very old games
Kuusou Kagaku Sekai Gulliver Boy (created by Oji Hiroi - of Sakura Taisen fame - and Toyoo Ashida, director of Vampire Hunter D and... you'll see) is Hudson Soft's RPG retelling of the TV series of the same name. Both the game (on PC Engine) and the show debuted in 1995, with this 1996 remaster … Continue reading Ninjas and pirates! NINJAS AND PIRATES!!
Sometimes the simple ideas really are the best, like "Arcade zombie action but also an English lesson" or "What would happen if you blended Yumimi Mix Remix together with The Flintstones?". Game Arts' Dinosaur Island is the cheery result of the latter, a setting where dinosaurs and humans peacefully coexist and regularly perform completely normal … Continue reading Not-so-terrible lizards
As far as I'm concerned Sonic Jam is still the ultimate classic-style Sonic collection: All of the mainline Mega Drive titles are present and correct, and from those solid foundations we can go on to enjoy playing through delicately retouched layouts of each stage, time attack modes, or seamlessly add the later spin dash to … Continue reading Unfinished business (& Knuckles)
Graphically updating old games must feel a lot like being asked to nail custard to a wall: It's a lot of messy effort for all involved and by the end of it nobody's really happy with the way things turned out. Even the best-intentioned daub of next-gen polygonal polish can turn out badly - old … Continue reading Something old, something new, and one dragon who’s very blue
With most of its rail shooter competition either dressed up in sci-fi clothing ready to shoot lasers at aliens and weave through asteroid belts or wearing a modern military theme, deploying fighter planes and helicopters to make everything coming towards you explode in a satisfying manner, Panzer Dragoon didn't have to do much more than … Continue reading First flight
Studio Ghibli's Laputa: Castle in the Sky has a lot to answer for. I first saw that incredible film on plain old through-the-aerial TV as a child, back before I even knew there was a specific term for Japanese animation or that the cast of hand-drawn movies weren't obliged to burst into song at the … Continue reading A grand[ia] old adventure
Some puzzle games come and go so quietly most people won't realise they ever existed at all, some burn brightly, once, and then spend the next decade or two commanding almost comically high second-hand prices, and a rare few settle in for the long haul, puzzle series that become so ubiquitous it's difficult to imagine … Continue reading Bubble bursting brilliance
"This is the age of Great Heat.This is the world it destroyed." What if an angel gave you a gun and asked you to go forth and kill god with it? And then... What if you did what it had asked? It's only when you've been inexplicably returned to the surface of this shattered world … Continue reading Should you hope to survive, hold Baroque inside.
1996 was an unbelievable year for videogames, as if the stars had aligned and an extra-sparkly sort of creativity was in infinite supply no matter what system you had sitting underneath the TV. This magical twelve month period saw NiGHTS into Dreams, Guardian Heroes, Front Mission: Gun Hazard, Bahamut Lagoon, Virtua Cop 2, Tomb Raider, and many … Continue reading A residence of evil