The 3DS remake was... fine, I suppose, and the fan remake swiftly shut down by Nintendo's ever-vigilant lawyers was nothing short of fantastic, but what about the real Metroid II, the original monochrome Game Boy game? It doesn't have the historical significance of the NES classic that started it all, and neither is it as lush or eternally popular … Continue reading Samus’ spooky adventures on SR388
Category: /Game Boy
Cart-sized caving
Konami's Cave Noire is a wonderful Game Boy-sized roguelite, just the sort of thing for those moments when you're short on time but would still like to do something other than play another round of Tetris or whatever game the entire internet's fixated with this week. Much like the equally brilliant Shiren this is a turn-based adventure; every enemy movement, every … Continue reading Cart-sized caving
Gotta catch ’em all! (again)
I have to begin this post with an awkward confession: These days I can pretty much take or leave Pokémon games. There's nothing wrong with them - I'd never even jokingly suggest the series has unfairly earned the stratospheric levels of popularity it's enjoyed since 1996 - I just don't have the free time or … Continue reading Gotta catch ’em all! (again)
Is the atomic weight of cobalt 58.9?
If there's one thing for certain in the unpredictable and ever-changing world of gaming it's that a franchise as popular and as readily marketable as Ghostbusters can proudly display a huge back catalogue of incredible tie-in titles. The setting has it all: A pre-made gang of main characters wearing a simple and easily recreated uniform … Continue reading Is the atomic weight of cobalt 58.9?
Dracula’s (portable) demon castle
I dreamed of owning this from the instant I saw those giant rolling eyeballs buried in the pages of what I assume was an ancient issue of C&VG magazine - it had a sort of mysterious air to it, a dangerous horror-themed quest into unknown territory captured inside an unassuming grey slab. Unfortunately for me … Continue reading Dracula’s (portable) demon castle
Seme Com Dungeon Drururuaga
Namco's Druaga is one of those series a lot of players will recognise the name of without having necessarily played any of them, and those that do dare to get a little closer tend to not stick around for long: The earlier games are notoriously vague and unfriendly in that particularly eighties sort of way, … Continue reading Seme Com Dungeon Drururuaga
Tenjin Kaisen
I first heard about this (under its international name, Mercenary Force) when I was just a wee little Kimi-mite in one of those old review/cheat compilation books you used to get - you know the sort, surely - it would have been printed on a hundred pages of paper so cheap you'd have been disappointed … Continue reading Tenjin Kaisen
X
This 1992 Japan-exclusive Game Boy game has to win the award for the most unhelpful and unsearchable title ever so if you're the one person who's somehow found this blog post in years to come: Hello! I hope your dystopian future is more the cool cyberpunk sort than the "Everyone works for Amazon" kind. Before … Continue reading X
Shuyaku Sentai Irem Fighter
You could be forgiven for thinking that the company crossover game is a rite of passage for any esteemed software house, history's littered with them: Konami's Parodius, Sega's Fighters Megamix, Nintendo's evergreen Smash Bros. series, the self explanatory Namco Super Wars, Capcom vs SNK, SNK vs Capcom, and every other imaginable permutation of the above. … Continue reading Shuyaku Sentai Irem Fighter