Good games have more than just good gameplay

I find unusual old games by now-famous developers absolutely irresistible - just look at Square's 1986 sci-fi computer game Cruise Chaser Blassty and tell me honestly that's not fascinating (if flawed) - which is why I had to snap up Quest's (yep, that's Tactics Ogre Quest) Famicom platformer Maten Douji, known in the US under its localised title Conquest of … Continue reading Good games have more than just good gameplay

Welcome to another fantasy zone – get ready?

From the instant you fall through the first stage's blossom-pink skies and into Jinmu Denshou's stripy world you know exactly what Big Club/Wolf Team's into-the-screen shooting PC Engine exclusive is going to be like - it's going to be like Space Harrier. As instantly recognisable as the visual style of Sega's arcade titan is few games ever dared … Continue reading Welcome to another fantasy zone – get ready?

Change is bad. And good. And necessary.

PlayStation cutscene 'em up Metal Gear Solid was a legend in its own lifetime, selling millions of copies worldwide and responsible for a huge shift in mainstream gaming's attitude towards how games could play and the sort of weighty subjects their plots could tackle. It made "stealth action" mainstream in a way Tenchu, released the … Continue reading Change is bad. And good. And necessary.

Good things come in red packages

If there's one thing I love, it's a good side-scrolling beat 'em up - and Knights of Valour 2: Nine Dragons is exactly that. Released by Taiwanese publisher/developer IGS in 2001 for their cart-based "PGM" arcade hardware (also used for none other than Cave's DoDonPachi DaiOuJou, Ketsui, and Espgaluda, albeit reworked into a single PCB rather than … Continue reading Good things come in red packages

Better late than never

I've loved Mad Stalker from the moment I stumbled upon the X68000 original while browsing Project EGG's wonderful selection of games, and snapping up the otherwise unpalatably expensive PlayStation remake through Japan's PlayStation Store for about the price of a large coffee only made me adore the game even more (do grab that digital offering … Continue reading Better late than never

Something old, something new, and one dragon who’s very blue

Graphically updating old games must feel a lot like being asked to nail custard to a wall: It's a lot of messy effort for all involved and by the end of it nobody's really happy with the way things turned out. Even the best-intentioned daub of next-gen polygonal polish can turn out badly - old … Continue reading Something old, something new, and one dragon who’s very blue