This charming little PC-98 action-puzzle game is just one of the interactive diversions contained within Compile's 1996 release DiscStation Vol.11, alongside a gaming buffet of six other DiscStation-exclusive titles. There appears to be at least one true standalone Tanukids release - a Windows 95 compatible CD called "Pa☆Pa☆Puzzle Tanukids" - but beyond a vague awareness of its … Continue reading Like herding very small and very round raccoon dog children
More than a successful game, more than a phenomenon, Jordan Mechner's action-platformer Prince of Persia was so ubiquitous it simply was - and to question if any semi-popular console, computer, or handheld around in the early Nineties had its own version of the game was about as ridiculous as wondering if these machines needed some sort of screen to display … Continue reading The sands of time
The original Puyo Puyo Tetris is one of those games I have to keep coming back to just to make sure it actually exists: Puyos... and Tetriminos? In the same game? And there are a good selection of different ways to mix the two together and they all work? You're kidding, right? That'd be as … Continue reading Review: Puyo Puyo Tetris 2
Some puzzle games come and go so quietly most people won't realise they ever existed at all, some burn brightly, once, and then spend the next decade or two commanding almost comically high second-hand prices, and a rare few settle in for the long haul, puzzle series that become so ubiquitous it's difficult to imagine … Continue reading Bubble bursting brilliance
(Dolphins and Hitchhiker's - it's all I know) A lot of very successful 16-bit games didn't even dare try to make the leap from older cart-based hardware to fancy turn of the millennium 3D consoles, and those that braved the most extreme forced makeover in all of gaming did so to varying degrees of success. … Continue reading Thanks for all the fish!
I have to open this one with a slightly embarrassing admission: I bought this violently pink set solely for the included PocketStation - having a game as well as some other bits and pieces bundled in there was just a neat little bonus extra for me. That may sound like a bit of a weird … Continue reading Cardcaptor Sakura: Clowcard Magic
"Unexpected horror" isn't really a specific category in gaming but between this and Ecco the Dolphin I think there's a very strong case for the sorta-genre's inclusion in the unwritten videogame canon. While Ecco's fears were based more in physical survival - those ancient fears of drowning, of being mercilessly torn apart by predators, of alien … Continue reading Sentinel Returns
As hard as it may be to believe, there was once a time when From Software published all sorts of strange and wonderful games that didn't have "Souls" in the title; these games may have on the whole sold next to nothing and were rarely localised but even so a lot of them were genuinely … Continue reading Onore no Shinzuru Michi wo Yuke