Rocket-powered platforming

Thanks to the incredible influence of a certain blue hedgehog every company - every company - that wasn't Nintendo back in the Nineties was desperate to have a platforming mascot animal-ish character of their very own, usually a [Something] the [Something]. With attitude. And Konami's was Sparkster, the armour plated, rocket powered, tail swinging, opossum star of Rocket Knight Adventures. … Continue reading Rocket-powered platforming

Better late than never

I've loved Mad Stalker from the moment I stumbled upon the X68000 original while browsing Project EGG's wonderful selection of games, and snapping up the otherwise unpalatably expensive PlayStation remake through Japan's PlayStation Store for about the price of a large coffee only made me adore the game even more (do grab that digital offering … Continue reading Better late than never

Better than the real thing

Buying the home conversion of an arcade game back in the early nineties was a risky and unpredictable game affair: Entire stages may be skipped, less popular characters mysteriously absent, voice samples were more often than not thrown out at the earliest opportunity, and if a unique enemy or particularly large boss just wasn't going … Continue reading Better than the real thing