More of the same, please

What do you get when Hudson Soft, the developers of the Nectaris (AKA: Military Madness) series, are given the keys to Intelligent Systems' Famicom/Super Famicom/Game Boy Wars? Exactly what you'd expect. There's your little cluster of buildings. There are the enemy's. Each side has to shoot and shell their way across the map, soldiers taking … Continue reading More of the same, please