For an adventure game with such impressive development talent behind it - that'll be Red Entertainment (Sakura Wars, Galaxy Fraulein Yuna) and Creatures Inc. (Mother 3, manymanymanymany very good Pokémon spin-offs) - Japanese DS exclusive Project Hacker: Kakusei failed to do much more on release than exist in as unremarkably and inoffensively a manner as possible, quietly coming and going … Continue reading Gotta hack ’em all!
deSPIRIA's scrappy survivalist future of deadly secrets and grisly monsters, a setting where people try to eke out a life for themselves amongst the decay as androids play the roles of shop assistants and murderers while a powerful religion oversees all, is something of a spiritual sequel to the supremely atmospheric PlayStation title Dark Messiah. … Continue reading The horrors of the mind
Developed by Human and released exclusively for the PC Engine in 1994, this largely disconnected and untranslated sequel to the original Vasteel is another sci-fi strategy title starring hot-headed resistance heroes all too eager to yell PG-rated insults at well-dressed militaristic people as both sides stomp around in giant mech-type weaponry known in this particular … Continue reading Move Crushers and Voice Knuckles
The first time I played Switchblade II it would have been on its native format, the glorious Commodore Amiga 500, and I remember being enthralled by its unique "Japanese" look (we were all very much fumbling in the dark back then, grabbing incomplete VHS copies of whatever was available) - it was just like those cool arcade … Continue reading Nice one, Switchblade II!
Aconcagua begins with a dramatic explosion sending a small passenger plane hurtling towards the titular real-world mountain the game takes place on, which for the purposes of this 2000 PlayStation title is located within the fictional country of Meruza. This is a country where the people suffering under enforced military rule still harbour faint hopes of democratically-elected … Continue reading When two very different genres collide…
Thanks to the incredible influence of a certain blue hedgehog every company - every company - that wasn't Nintendo back in the Nineties was desperate to have a platforming mascot animal-ish character of their very own, usually a [Something] the [Something]. With attitude. And Konami's was Sparkster, the armour plated, rocket powered, tail swinging, opossum star of Rocket Knight Adventures. … Continue reading Rocket-powered platforming
In 2026, 114 years after it sank to the bottom of the Atlantic Ocean, the RMS Titanic mysteriously reappeared in the churning sky above Tokyo, and the talented women of the AMP (that's Attacked Mystification Police Department) were called in to investigate. Surprisingly Silent Möbius: Case: Titanic's supremely supernatural setup - playable on PC-98, FM-Towns, X68000, … Continue reading An amusing cyber psychic adventure game
Japan's capital city may be no stranger to invasions by fantastical beasts but the games depicting these dramatic events rarely attract a staff list as notable as 7th Dragon 2020's, a "dragon hunting" RPG produced by none other than Reiko Kodama (Phantasy Star, Skies of Arcadia), directed by Kazuya Niinou (Etrian Odyssey, both Dragon Quest Builders), and graced with Yuzo … Continue reading 2020. Tokyo. A dragon hunting RPG.
Power DoLLS FX, released in 1996 for NEC's poorly received PC Engine follow-up, the PC-FX, is one of several remakes of the original PC-98 game Power DoLLS, a Kogado Studio "Scenario Simulation Game" featuring an all-woman cast stomping around in giant mechs on the distant planet Omni in the far future. The grid-like nature of the battlefields, marketable … Continue reading Playing with DoLLS
[Apologies for the literal screen shots in this one - emulation doesn't play nice with this game] When you spin the wheel of blind import purchases you do so in the knowledge that whatever comes your way could be anything from a life-changing hidden gem to a complete waste of time, money, and effort - … Continue reading The Dreamcast’s other speak ’em up