Let’s get ready to rhumble!

Nintendo ushered in rumble-tastic gaming with the wonderful Star Fox 64 (or Lylat Wars, as we used to call it over here) in 1997 with Sony's PlayStation introducing the new all-in-one DualShock controller just a few months later, offering not only built-in battery-free vibrations but also two - two! - analogue sticks as standard, unknowingly defining the basic features and … Continue reading Let’s get ready to rhumble!

A shining Super Star

As someone who was introduced to the PC Engine via a string of Duos and vanilla PC Engines firmly attached to briefcase-like CD attachments (do have a quick look, they're beautiful things) - a world of CD-stored speech, stunning cutscenes, and Nineties anime tie-ins - I always thought HuCards were a bit disappointing. They were the basic … Continue reading A shining Super Star

Always check the packaging

Should you happen to be someone eager to dive in to Youfu Makai's card battling action, leaving the manual and the rest of the box's content aside for later, you'll definitely come away from your brief time with the game confused and disappointed. The game will crash - garbled screen, BEEEEEEEEEEEEEEEP music, and all - at the slightest … Continue reading Always check the packaging

Delightful dungeon diving

I've politely passed on this 3D-constructed and Japanese only N64 exclusive entry in the long-running and reliably excellent Mystery Dungeon series for many years now; I have lots of Shirens and Shiren-likes already spanning goodness knows how many formats, do I really need a copy of the enthusiastically punctuated Fushigi no Dungeon: Fuurai no Shiren 2: Oni Shuurai! … Continue reading Delightful dungeon diving